At the moment, I am trying to learn Blender. I am supposed to send in an animation of some sort in about a week and I’m horribly late with this assignment. Also, I am really rusty with 3D modelig, it seems like. But I will try, every day for a week now, to post some WIP with this, stay tuned!
This weekend, I’ve completed some basic modeling and the UV map process. As you can see, this guy is nothing fancy. I’ll maybe work more on his texture if I feel like I have the time for that:



